They still have their moments and flesh out the scenarios while making the protagonists more three-dimensional. The way each story is brought to life is unique and seeing how the protagonists are born and face their trials is a joy to experience.ĭue to the main focus being on the heroes’ individual journeys, side characters and NPCs are mostly relegated to exposition or comedy. Every scenario balances between quirky, heartfelt, and comedic by using the sincerest form of gimmicky tricks to have each one stand out. This gives each one a chance to stand on their own and have a fighting chance at being a player’s favourite. There’s enough story in each to find out what makes each hero’s heart beat and why they fight so hard to overcome evil on their terms, while all the main characters have different motivations that makes them easily discernible. Some scenarios come akin to a fighting game or an action-platformer, while others play with stealth mechanics or a thrilling horror situation. Each of these time periods is a vehicle for the developers to tell a story within the game’s engine while supplying its own twist, often a homage to films or other video game genres. The seven scenarios of varying length and theme, set in different time periods from prehistoric to the far future, can be chosen in any order. Live A Live‘s grand opus gives players a choice of plenty of heroes with whom to start. Modern sensibilities, such as easier quest tracking and voice acting help widen its appeal, but the core experience remains outstanding after all these years. Its audiovisual and narrative designs immerse players in each of the individual scenarios, while it creatively builds upon the same gameplay base to create distinct experiences that connect with its audience in different ways. Square Enix’s remake of Live A Live shows that even nearly thirty-year-old games can use narrative tricks to have a game shine brilliantly. Roleplaying games have long been a vehicle to drive a story and connect with characters.
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